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To Quick Math Jr.
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Perfect for children aged 3 - 7, Quick Math Jr. covers important foundations of mathematics including counting, addition and subtraction, place value, writing numbers and much more! As children play through the SIX fun games, Quick Math Jr. dynamically adjusts the difficulty of questions so that young learners are always at a challenge level that is just right for them! From the creators of the award-winning Quick Math series, Quick Math Jr. is a fun way to develop mathematics skills and confidence.
FEATURES
• Six games aligned with international maths curriculums, including US Common Core and the Australian National Curriculum
• Adaptive difficulty to quickly place players at the appropriate level, with challenges to keep them in their zone of proximal development.
• Write answers directly on-screen! Players progress from multiple-choice to handwritten answers.
• Create your own monster characters by winning new features, then see your creations appear in the game!
• Unlimited player profiles for easy device sharing
EDUCATIONAL CONTENT
• Develop number sense
• Name numbers
• Practice number sequence up to 100
• Connect number names, numerals and quantities up to 30, including zero
• Model numbers up to 20
• Subitize small collections of objects in dice patterns, ten-frames and random patterns
• Conceptually subitize larger collections of objects in two or more dice patterns or ten frames
• Start counting from numbers other than one
• Count on from numbers other than one
• Skip count by twos, threes, fives and tens
• Count and skip-count forwards and backwards
• Practice place value by composing numbers to 99 using tens and ones
• Create equality using balance
• Add to and subtract from a hidden total to practice mental arithmetic and counting on and back
• Solve simple addition and subtraction questions up to 20
• Practice writing numerals
CURRICULUM LINKS
USA COMMON CORE
KINDERGARTEN
Counting and Cardinality
• Know number names and the count sequence
• Count to tell the number of objects
Operations and Algebraic thinking
• Understand addition as putting together and adding to, and understand subtraction as taking apart and taking from.
Numbers and Operations in Base Ten
• Work with numbers 11-19 to gain foundations for place value
GRADE 1
Operations and Algebraic thinking
• Represent and solve problems involving addition and subtraction.
• Add and subtract within 20.
• Work with addition and subtraction equations.
Number & Operations in Base Ten
• Extend the counting sequence.
• Understand place value.
Shiny Things
Education
1.1.1
63.57 MB
4+
Danish, Dutch, English, Finnish, French, German, Italian, Japanese, Korean, Portuguese, Russian, Chinese, Spanish, Swedish
iPhone, iPad, iPod touch
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